S/w fAQ's
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1 SQA and testing frequently asked definitions

TESTING

999 01/01/08
2 Load testing interview questions

TESTING

2547 01/01/08
3 Performance Testing Considerations

TESTING

525 01/01/08
4 what is testing?

TESTING

658 01/01/08
5 blackbox testing tips

TESTING

4254 01/01/08
6 Tester Tips

TESTING

6589 01/01/08
7 Interview with Brian Marick on How to do Good Test..

TESTING

254 01/01/08
8

WEB Testing Interview Questions For software teste...

TESTING

5846 02/02/08
9 General interview questions

TESTING

5554 02/02/08
10 Latest Questions in Testing Definations

TESTING

5885 02/02/08
11 Software Testing Interview Questions

TESTING

556 02/02/08
12 Interview Questions for Software Testers.

TESTING

658 02/02/08
13 Testing Interview Questions

TESTING

2135 02/02/08
14 Testing Tools Interview Questions

TESTING

245 02/02/08
15 TESTING TOOLS INTERVIEW QUESTIONS-Part2

TESTING

546 02/02/08
16 TESTING TOOLS INTERVIEW QUESTIONS-Part1

TESTING

879 02/02/08
17 Fuzz testing

TESTING

1245 02/02/08
18 Defect Tracking & Formal Verification

TESTING

471 02/02/08
19 Test Cases, Suits, Scripts

TESTING

501 02/02/08
20 Compatibility Testing

TESTING

2456 02/02/08
21 System Testing & Regression Testing

TESTING

4511 02/02/08
22 Beta Testing & Product Testing

TESTING

6548 02/02/08
23 Installation Testing & Alpha Testing

TESTING

235 02/02/08
24 Stability Testing & Acceptance Testing

TESTING

546 02/02/08
25 Usability Testing

TESTING

546 02/02/08
26 Stress Testing & Security Testing

TESTING

856 02/02/08
27 Performance Testing

TESTING

214 02/02/08
28 Unit Testing & Integration Testing

TESTING

568 02/02/08
29 White Box & Black Box Testing

TESTING

546 02/02/08
30 Interview questions on WinRunner TESTING 125 03/02/08
31 Testing Tools Interview Questions TESTING 658 03/02/08
32 Testing Tools Interview Questions-2 TESTING 5488 03/02/08
33 Testing Tools Interview Questions-3 TESTING 254 03/02/08
34 Testing Tools Interview Questions-4 TESTING 987 03/02/08
35 Testing Tools Interview Questions TESTING 2456 03/02/08
36 Testing Tools Interview Questions TESTING 2145 03/02/08
37 Software Testing 10 Rules-Bugs and fixes TESTING 985 03/02/08
38 How to Write a Fully Effective Bug Report TESTING 357 03/02/08
39 Testing Reviews--methodology and techniques TESTING 159 03/02/08
40 Load and Performance Test Tools TESTING 658 03/02/08
41 TESTING 856 03/02/08
42 Debugging Strategies, Tips, and Gotchas TESTING 2145 03/02/08
43 Web services programming tips and tricks: Stress t... TESTING 84754 03/02/08
44 Web services programming tips and tricks: improve ... TESTING 2358 03/02/08
45 WinRunner Interview Questions TESTING 3569 03/02/08
46 LoadRunner Interview Questions TESTING 1245 03/02/08
47 SilkTest Interview Question TESTING 845 03/02/08
48 Software QA and Testing Frequently-Asked-Questions... TESTING 21 03/02/08
49 Systematic Software Testing TESTING 254 03/02/08
50 Software Testing-Introduction TESTING 2586 03/02/08
51 Tips for Releasing Software for Customer Testing TESTING 358 03/02/08
52 Software Regression Testing TESTING 951 03/02/08
53 TestComplete 4 - Automate the Non-Automatable. TESTING 32558 03/02/08
54 webtest tools TESTING 245 03/02/08
55 webtest tools TESTING 956 03/02/08
56 Applying Patterns to Software Testing TESTING 845 03/02/08
57 The Software Testing Automation Framework TESTING 326 03/02/08
58 Testing Tools Interview Questions and Faqs-unanswe... TESTING 745 03/02/08
53 latest and unanswered Questions in Rational Robot ... TESTING 5125 03/02/08
54 Buttons TESTING 648 03/02/08
55 XPLANNER TESTING 213 03/02/08
56 Testing Tools Interview Questions TESTING 9547 03/02/08
57 Web services programming tips and tricks: TESTING 852 03/02/08
         

Usability Testing

Usability testing is a means for measuring how well people can use some human-made object (such as a web page, a computer interface, a document, or a device) for its intended purpose, i.e. usability testing measures the usability of the object. Usability testing focuses on a particular object or a small set of objects, whereas general human-computer interaction studies attempt to formulate universal principles.

If usability testing uncovers difficulties, such as people having difficulty understanding instructions, manipulating parts, or interpreting feedback, then developers should improve the design and test it again. During usability testing, the aim is to observe people using the product in as realistic a situation as possible, to discover errors and areas of improvement. Designers commonly focus excessively on creating designs that look "cool", compromising usability and functionality. This is often caused by pressure from the people in charge, forcing designers to develop systems based on management expectations instead of people's needs. A designers' primary function should be more than appearance, including making things work with people.

"Caution: simply gathering opinions is not usability testing -- you must arrange an experiment that measures a subject's ability to use your document."

Rather than showing users a rough draft and asking, "Do you understand this?", usability testing involves watching people trying to use something for its intended purpose. For example, when testing instructions for assembling a toy, the test subjects should be given the instructions and a box of parts. Instruction phrasing, illustration quality, and the toy's design all affect the assembly process.

Setting up a usability test involves carefully creating a scenario, or realistic situation, wherein the person performs a list of tasks using the product being tested while observers watch and take notes. Several other test instruments such as scripted instructions, paper prototypes, and pre- and post-test questionnaires are also used to gather feedback on the product being tested. For example, to test the attachment function of an e-mail program, a scenario would describe a situation where a person needs to send an e-mail attachment, and ask him or her to undertake this task. The aim is to observe how people function in a realistic manner, so that developers can see problem areas, and what people like. The technique popularly used to gather data during a usability test is called a think aloud protocol.